VEX GO Competitions are a fabulous way to harness students' excitement and motivate them to learn essential STEM concepts. Competitions can be held no matter what stage the competition Field is in, so students of all skill levels can participate.
Use VEX Classroom Games to Run Your Competition
VEX Classroom Games has ready-to-run versions of every VEX GO Competition. Use it to organize your teams, run the match timer, score each match, and project a live leaderboard so students can follow the standings. When the competition ends, present awards and printable certificates. To learn more, see Getting Started with VEX Classroom Games.
Competition Notes
- As more stages are added, the students will not be able to complete all the tasks in the time available. They will need to strategize together to decide which tasks to focus on in order to score the most points.
- The rules, and the field can both be modified if needed.
Pre-Competition Setup
- Set aside a full class period for the competition
- Charge batteries the day before
- Locate a stopwatch, or use the built-in timer in VEX Classroom Games
- Set the field up on the floor or a table where all students will be able to watch.
Student and Educator Roles
- Students will work in pairs
- One student will drive the robot
- The other student will assist with designated human tasks
- Educators will
- Make a numbered list of all teams by robot name
- Keep the best score and time for each team
- Announce the winners once all matches are complete
- Determine if additional awards will be given, such as
- Best Team Spirit Award
- Best Looking Team Robot
VEX Classroom Games can handle the educator tasks for you. Enter your teams when you set up the event, record each team's score, show the standings on the Class Display, and create and present awards like Best Team Spirit. To learn more, see Assigning Awards in VEX Classroom Games.
Competition Steps
- Each team plays one match on their turn
- Teams play at least three matches each (more can be played if time allows, as long as all teams play the same number of matches)
- Each team's highest score is used to determine the winner